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Josh Thomas
Josh Thomas
3D Environment Artist
Surrey, United Kingdom

Summary

I was born in Southern England, Surrey, Joshua David Thomas is a 3D Environment Artist and Graduate from Nottingham Trent University, achieving a First Class Honours in Games Design. I am a creative and detail-oriented 3D Environment Artist with a passion for designing immersive digital worlds that captivate and inspire. With extensive experience in both concept development and technical execution, I excel at transforming artistic visions into richly detailed environments optimized for performance and visual fidelity. I specialize in creating assets that blend artistic storytelling with rigorous technical standards, ensuring each scene not only looks stunning but also contributes to an engaging narrative.

Proficient in industry-standard tools such as Maya, 3ds Max, ZBrush, Substance Painter, and Unreal Engine, I bring a versatile skill set to every project. My expertise spans advanced modeling, texturing, lighting, and rendering techniques. With a keen eye for realism and a creative approach that pushes boundaries. Collaborative by nature, I thrive in team environments where brainstorming and iterative feedback drive innovation, ultimately enhancing the user experience.

I am committed to continuous learning and artistic growth, always seeking out new techniques and emerging technologies to stay ahead in this fast-evolving field. Whether working in the realms of gaming, or interactive media, my goal is to create environments that leave a lasting impact and tell stories that resonate with audiences.

Skills

Environment DesignRendering3D ModelingEnvironment ModelingGame DesignMaterialsPBR Texturing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
InDesign
InDesign
Photoshop
Photoshop
Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush